You can choose to play through the campaign as a human character (our version of Jack, anyway), but realistically, you’ll probably end up gunning down the zombies instead

A massively multiplayer, fast-paced, third-person shooter about turning armies of fast zombies into super-powered, gloriously brutal melee warriors. Why should you play it? You’d be forgiven for thinking the basic premise of putting a bullet in some poor hapless hapless zombie and watching him bleed out is a straightforward setup for a FPS – and while it’s a fairly complex conceit for a multiplayer shooter, it’s really just the latest in a long line of games that has several such titles in the pipes. On top of that, it’s a highly customizable weapon-set with the ability to mix and match different weapons and attachments, and there are multiple ways to approach things. But you know what? That isn’t so bad. In fact, it’s one of the reasons why games like this are so popular. You don’t need to buy the same game twice, and you can still pick up something new and get good with it, so long as you have an interest in the genre. The games that are often the most sought-after single-player experiences are the ones that stand out the most in that regard – not just because they’re great, but also because they’re usually the most fun. You can see why people are still playing games like this instead of the next one that has to be played. It’s all about keeping the guns (or guns, if they’re weapons) loaded and ready to go, and you can always pick up a new gun if you like, so long as it’s the right version of that weapon with the right firing characteristics. When it comes to single-player games, it’s all about the campaign. Or more accurately, the “story” part of it. You can choose to play through the campaign as a human character (our version of Jack, anyway), but realistically, you’ll probably end up gunning down the undead instead. How do you go about making it interesting? It’s not easy, because most developers will make you want to be killed by the hundreds of zombies that swarm through the corridors and level design. The devs will put up with you taking out a few bad guys per level, but the real danger is not zombies but someone called the “Sumo,” a creature that kills players in one hit and can knock you down with a few well-placed shots. It’s a fun idea, but a bit unrealistic for a shooter. What makes it better? It’s a bit more realistic. You can still be killed by the zombies, but you can also be taken out by the “Sumo,” a creature that only hits players after they take a few steps out of your firing range. It’s a bit more fun, but it’s a bit unrealistic for a shooter. When it comes to single-player games, it’s all about the campaign. Or more accurately, the “story” part of it. You can choose to play through the campaign as a human character (our version of Jack, anyway), but realistically, you’ll probably end up gunning down the undead instead. How do you go about making it interesting? It’s not easy, because most developers will make you buy the same game twice, and demand that you play through the campaign twice to get the most out of it. You can see why people are still playing games like this instead of the next one that has to be played twice to get the most out of it. When it comes to single-player games, it’s all about the campaign. Or more correctly, the “story” part of it. You can choose to play through the campaign as a human character (our version of Jack, anyway), but realistically, you’ll probably end up gunning down the zombies instead. How do you go about making it interesting? It’s not easy, because most developers will make you buy the same game twice, and demand that you play through the campaign twice to get the most out of it. You can see why people are still playing games like this instead of the next one that has to be played twice to get the most out of it. When it comes to single-player games, it’s all about the campaign. Or more correctly, the “story” part of it. You can choose to play through the campaign as a human character (our version of Jack, anyway), but realistically, you’ll probably end up gunning down the zombies instead. How do you go about making it interesting? It’s not easy, because most developers will make you buy the same game twice, and demand that you play through the campaign twice to get the most out of it.