The pacing feels stiff, the story is uninteresting (especially the characterizations) and the ending leaves you wanting more

I’d like to think that it’s the most beautiful game on PS4, but a lot less than I like to think. The action combat is no bad, but it is worlds away from the sublime in its complexity and pacing. The setting is also forgettable, and the characters are just flat and boring. I know that there are interesting story beats in there, but they’re buried beneath a story that doesn’t have any real peaks or troughs. It’s a game that tries so hard to be dark and gritty that it ends up being a bit of a black hole. It’s a game that tries so damn hard to be gritty and gritty that it ends up being black and gritty. It’s not highbrow, or creative, or smart. It’s just bawdy and bawdy. I know it’s a tough journey to get to the good end, but I’m glad it did. The last of the survivors of The Evil Within’s STEM prison are the last of the last in a long line of people to be rescued from this place, and you never, ever see them again. It’s basically a giant, last-chance effort to save a series that’s become a touchstone of the “good”dest of bad things. I mean, it’s tough to accept that The Last of Us is actually about a suicide bomber who’s been captured and executed by a bunch of soldiers. It’s tough to accept that The Last of Us isn’t about the people who were once your closest confidant. You’re able to choose how you handle things, but what I find frustrating are the ways that The Last of Us tries to twist the Knife of Dunwall’s “Do you run?” mechanic into something of a cliffhanger. A suicide bomber is basically an extension of a suicide mission, letting you jump to the death and take out the relevant characters in order to prevent the overall game’s climactic moments from getting too painful. It’s such a shame that it ends up being a walk-and-see-die mission, because even the best horror games can be frustrating by that point. You have to endure lengthy cutscenes before you’re even given the chance to speak with people you once did represent. You have to endure lengthy conversations with people you once did represent. You have to endure lengthy conversations with people you once did represent. You have to endure lengthy conversations with people you once did represent. And the worst thing is that it never even ends. Once the final bomb is dropped, you’re left with two choices: continue to the end of the game and/or go back to the beginning and do it all over again. I know that there are ways to skip cutscenes and continue the story, but I don’t know how you go about it. And the few times that you do, they’re bad. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating. The pacing feels stiff, the story is uninteresting (especially the characterizations) and the ending leaves you wanting more. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating. The pacing feels stiff, the story is uninteresting (especially the characterizations) and the final scene leaves you wanting more. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating. The pacing feels stiff, the story is uninteresting (especially the characterizations) and the final scene leaves you wanting more. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating. The pacing feels stiff, the story is uninteresting (especially the characterizations) and the final scene leaves you wanting more. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating. The pacing feels stiff, the story is uninteresting (especially the characterizations) and the final scene leaves you wanting more. I understand that The Last of Us is trying to be gritty and realistic for the sake of being gritty and realistic, but that doesn’t make it any less frustrating.