It is, in fact, a hybrid of the tactical and the situational

Battlefield 5 is a game of two distinct parts. One is a sequel to the explosive, hugely popular Battlefield 1, a game that imbues the kinetic and tactical combat of Battlefield with the warm, colourful and sometimes downright grim tone that has made it so bestselling game of all time. Then there’s the other, which is something entirely its own thing, but it’s a very different one too. It’s Call of Duty. Call of Duty has changed very little over the past decade. It has changed its combat. It has introduced a hybrid system, allowing for more complex squad-based manoeuvres. It has a longer-range variety of warfare, with the ability to land and control vehicles in the middle of the desert and the far more exciting (for me personally) rooftop-based missions. It has also, over the years, become more and more focused on multiplayer. It is, in fact, a hybrid of the tactical and the situational. It is, in fact, both. It celebrates both the tactical and the situational, allowing for both. It is, in fact, so sophisticated that it is difficult to imagine a time when it wasn’t both. In an act of hybridisation more daring and dangerous than Jurassic Park, EA has been releasing an Xbox One exclusive triple-A shooter for over a decade. Battlefield 5 is a game of two distinct parts. One is a sequel to the explosive, hugely popular Battlefield 1, a game that imbues the kinetic and tactical combat of Battlefield with the warm, colourful and sometimes downright grim tone that has made it so bestselling game of all time. Then there’s the other, which is something entirely its own thing, but it’s a very different one too. It’s Call of Duty. Call of Duty has changed very little over the past decade. It has introduced a hybrid system, allowing for more complex squad-based manoeuvres. It has a longer-range variety of warfare, with the ability to land and control vehicles in the middle of the desert and the far more exciting (for me personally) rooftop-based missions. It has also, over the years, become more and more focused on multiplayer. It is, then, a hybrid of the tactical and the situational. It is, in fact, both. It celebrates both the tactical and the situational, allowing for both.