It features some of the most unrefined, ultra-detailed environments ever seen in a shooter, and yet it still features some of the most uninspired enemies and levels

The Worst: The worst levels for a platforming hero. Platforms: E3, Outcast, MSX, GC, PSP, PC, GBC, PS2, PSP2, GC, PC, PX, PSX (all systems) The Sessions – as with many of Thunderstone’s levels – may be imperfect, but the first three hours are still some of the most universally depressing in gaming history. The first three hours include the entire Thunderstone campaign (seriously), which is longer than the final third of the original Rockstar game. It’s a goddamn mess. We feel the same way about The Initiator – the levels in which you’re supposed to kill most waves of enemies on the first attempt. The first attempt takes you through a series of drab, sepia-toned levels in which you’re supposed to glide through the corridors of a decrepit hotel. On the second attempt you’re supposed to strafe through an obstacle course in which the course bends and bends as you move and rewind time. You’re supposed to stop at a checkpoint after a mission failure, and you’re supposed to take a beating from the bartender at the end of each mission to get a point from the bartender, but you never stop. It’s a mess, and it’s unforgivable. The worst level: The one with the ice sculptures. Platforms: PC, PS3, Xbox 360, Wii, PSP Splinter Cell: Blacklist is a terrible game, and it’s also a shockingly ugly game. But those two elements – and even the fact that it features some of the worst enemies in the series – make it a slam to top of our list. Blacklist is so abominably ugly that it becomes a moot point when we think about the rest of the list. We all know that it’s not complicated. We all know that it’s complicated. We’re both wrong. But no matter how wrong, we’ll always love playing a game in which we can manipulate a complicated set of controls. Blacklist is so much of a mess, and so badly broken, that it makes us want to give it a comeback. Sadly, we don’t think there’s ever been a better time to play this game. The Best: The rest of the list, except Tomfoolery. The Worst: The levels in which you’re supposed to kill most waves of enemies on the first attempt. Platforms: PC, PS3, Xbox 360, PSP, DS, GBC, PC, PlayStation 2, PSP, DS (all systems) Wolfenstein: Youngblood is a terrible shooter. It features some of the most unrefined, ultra-detailed environments ever seen in a shooter, and yet it still features some of the most uninspired enemies and levels. On top of that, it has some of the most uninspired levels. Wolfenstein: Youngblood is so long ago, and so boring, that it’s a wonder it ever made it into existence. Wolfenstein: Youngblood is a terrible shooter. It features some of the most unrefined, ultra-detailed environments ever seen in a shooter, and yet it still features some of the most uninspired levels. On top of that, it has some of the most uninspired levels. Wolfenstein: Youngblood is so long ago, and so boring, that it’s a wonder it ever made it into existence. Wolfenstein: Youngblood is a terrible shooter. It features some of the most unrefined, ultra-detailed environments ever seen in a shooter, and yet it still features some of the most uninspired levels. On top of that, it has some of the most uninspired levels. Wolfenstein: Youngblood is so long ago, and so boring, that it’s a wonder it ever made it into existence. Wolfenstein: Youngblood is a terrible shooter. It features some of the most unrefined, ultra-detailed backgrounds ever seen in a shooter, and yet it still features some of the most uninspired levels. On top of that, it has some of the most uninspired levels. Wolfenstein: Youngblood is so long ago, and so boring, that it’s a wonder it ever made it into existence. Wolfenstein: Youngblood is a terrible shooter. It features some of the most unrefined, ultra-detailed backgrounds ever seen in a shooter, and yet it still features some of the most uninspired levels.