Also new to Halo 3 will be Forge, which allows you to create your own multiplayer maps and games using a custom technology program

We recently had a chance to look at Halo 3, the first game in the Halo trilogy, at Microsoft’s pre-show event. This is the first hands-on look at the game at the company’s Redmond headquarters and, while it’s a little more preliminary than we had hoped, we’re still very much looking forward to seeing more of it. Before we get into the specifics, let’s quickly discuss what’s included in Halo 3. There are two types of campaign available, both of which are standard games that’ll be completed shortly after release. There are War Games, which follow the main storyline, and are available via Xbox Live and the Halo 3 Game Pass, or you can buy them separately for £3.99 each. We’re still waiting for specifics on exactly what the campaigns will be, but we’re betting that they’ll be something along the lines of taking you through the events of the Halo universe and seeing how it all culminates. Combat, as we’ve seen in previous Halo games, will also play a big part in Halo 3’s storyline. While this isn’t as developed as the FPS side of the series, it does involve you taking out waves of Covenant using your trusty EMTRON from your arsenal, rather than you taking them out with bullets. Also new to Halo 3 will be Forge, which allows you to create your own multiplayer maps and games using a custom technology program. This will probably be free of charge to anyone who owns a copy of Halo 3, although we can’t imagine that it’ll be free of charge for those who already own the game. Lastly, there will be two new multiplayer modes – Wave Match and Domination. The first is standard multiplayer on a fixed map and the second is Wave Match, which will allow you to select two maps and give them to the computer. You’ll have a limited number of points to choose from, but you’ll be able to modify the map and experience to suit your needs.